major fun - the blog

Hall of Thinking Games Fame


Gobblet
is a four-in-a-row game for two players, 7-up, using nesting pieces.(review)

SET
- find sets of three in this elegant and perceptually challenging card game for one or more players ages 6 and up. (review)
 
Sequence - combines cards with five-in-a-row for a well-balanced, luck/strategy game for 2 or 3 players or teams, ages 7 up. (review)

Stack
is an elegant strategy game for 2-4 (or 8 with two sets) you play with dice. 7-up. (review)
Muggins - a game of chance, strategy and calculation for 1-4 players or teams, old enough to do arithmetic (review) Blast It! - a word game for 2 or more. It looks like Boggle, but it's not. And it has a higher Gigglewatt rating. Ages 8-up. (review)
You'll probably be amazed at how much fun you and your matchstick-puzzle-loving friends can have with Stix. (review)

3 Stones is a unique, easy to learn tic-tac-toe-like strategy game for two or two teams. (review)

River Crossing - a puzzle with 40 different levels. (review) Word Sense is a sweet little word game that will keep 2-6 players delicously challenged for ten minutes to an hour (review)
Smart Mouth got the Major FUN Award almost before we started playing it. The design of the "game mechanism" makes a very simple word game concept into a genuinely fun, exciting challenge. (review) It's a puzzle. It's a strategy game. You can buy it online. You can play it online. It's called "Tantrix." (review)
easy to learn, challenging the intelligence, are built on a unique principle. Fire and Ice is one of the few. (review) Abalone is a strategy game using a method of movement unique enough, and fun enough, to make playing the game a new, and utterly absorbing experience.(review)
OK, you can call it "Quits," but you won't want to. Quit, that is. In fact, you'll want to play it again, and again, and at least again. That is if you like strategy games for two or four players. (review) Catch 22 will remind you of Parcheesi...But let me tell you right now, what we got here is as much like Pachisi as chess. (review)
Quadtria is an elegant, and beautifully made two player strategy game. (review)

The tic tac toe part of Doubles Wild makes it easier to understand and play. The dice part of it, most surprisingly, elevates the game to something surprisingly unique, nail-bitingly exciting and, from time to time, pants-wettingly fun. (review).

Wordigo is a word-board game that four players or teams can play simultaneously. So much fun that it's almost a party game. (review)

Ten Days in Africa - etc. - is an innovative game of strategy and luck for 2-4 players. Definitely strategic, with enough luck to keep the game surprisingly fun. (review) See also (review) of 10 Days in USA

Shipwrecked is an intense, challenging bidding game with enough strategic ramifications to occupy every corner of your so-called mind.(review) On first glance, Wildwords could be easily mistaken for that highly popular word/board game, SCRA*LE. ...Of course, it's the differences that make it interesting - differences that are different enough to make it a completely new, and disturbingly compelling game.(review)
Basari is definitely one of your more complex games, involving, as it does: racing, bidding, bartering and strategizing. But it is not one of your more difficult games - and that's what makes it so noteworthy. (review) Balancing Aliens never disappointed us...Such an elegantly made instrument of fun, so finely tuned, so subtle, so strategic, so silly. (review)
Blokus We knew the first time we played this, it was love at first sight. The rules are easy to learn....so easy that you don't expect it to play as well as it does. (review)

 Abagio The goal in Abagio is to get all of your 12 frogs into the pond before your opponent does but it's not cut and it's certainly not very dry... (review)

Sashay is a chess-like strategy game, with a bit of Go, a hint of Stratego, and a touch of Battleship. (review) Poison Pot is one of those sweet little 2-3-player strategy games with just the right balance between the kind of strategic depth that makes you want to play again and again, with the sheer, dumb luck you also need to keep you from taking it too personally when you lose.(review)
Siege Stones is a lovingly crafted strategy game for 2-4 players.(review) Rumis is a genuinely deep strategy game for 2-4 players from Educational Insights, who also produces Blokus. (review)
It was more than two years ago when a game called "Gobblet" became the first strategy game to get a Major FUN Award. Now, it's Gobblet, Jr., a simpler version of Gobblet where the goal is to get three-, instead of four-in-a-row. (review) Heximoes are, as the name so clearly implies, hexagonal dominoes. 132 hexagonal dominoes, to be precise. Compared to your basic rectangular, 28-in-a-set, two-number dominoes, Heximoes are at least three times more complex. So the question is, are they, as the manufacturer suggests, six times more fun? (review)
TIPOVER is only the second puzzle/game to receive a Major FUN Award. The first was also an ingenious, 3-D puzzle/game called "River Crossing." (review) Palabra is a word game that is easily as deep as Scrabble®, more competitive, and yet requires only a deck of cards. 120 cards, actually. Cards with letters on them. And colors. And some even with special symbols. And some more special than that.(review)
You lovers of strategy games, you appreciators of perceptual challenges, is with great pleasure that we introduce you to the latest Major FUN Award-winner: DaVinci's Challenge (review).  Loot turns out to be a surprisingly elegant, fast-paced, and quite strategic card game for 2-5 players (or up to 8 players in playing in teams). (review)
Columns is another beautifully crafted game "PIN" from Out-of-the-Box's Masterpiece collection. (review) Sitting Ducks Gallery - it's like a carnival game. You know, the one where you shoot ducks. Only you play it with cards. (review)
Deflexion is a chess-like, two-player, arguably abstract strategy game - with lasers! (review) Isolate is an elegant little strategy game for 2 or 4 players, from first grade to adult. It can take from 20 minutes to an hour for a game. The two-player version is as good as the four, and the strategy different enough to make it worth trying both. (review)
Nerdy Wordy is a challenging word game for two players, based on the traditional children's paper-and-pencil game of "Word Square." Based, but better. (review) Zig Zag is a strategy game for two players, though we played it with two teams. The goal of the game is to be the first to line up 4 pegs in a row. The pegs, however, can only be moved along certain "tracks." Tracks that each player has laid down, one turn at a time, patiently, o so patiently. (review)
Ringgz is a strategy game for two, three or four players. And yes, it is as strategically interesting with three as it is with two or four. Rife, rife I say with strategic implications, each all subtle and delicious, revealing themselves at different times during the game, and still other times when you play again. (review) Cover-up is a tic-tac-toe-like game, for all the best reasons: easy to learn, quick to play, and different enough from tic-tac-toe to make you have to think. It's made of heavy plastic, also for all the best reasons: the pieces feel good in your hand, the playing board is 3-dimensional, and the base of the board serves as a storage compartment for the pieces. (review)
Let me tell you about MixUp, the game. It is a two-player, multi-kibbitzer kind of strategic-like game. If you've ever played or seen a game called "Connect Four," you'll figure out the game more or less immediately, until you begin to realize the implications. Ah, the implications. There's a board with chutes, you could say, and it stands up, and you take turns dropping pieces into any channel, even on top of your opponent's tiles, in a familiarly Connect-Four-like manner. (review) Blokus Trigon is a hexagonal version of the Major Fun awarded strategy game, Blokus What's the difference between the hexagonal Trigon and the square Blokus? Well, there is an extra piece (22 vs. 21) in Trigon, and the shapes, though similar in variety to pentominoes, are built of triangles as opposed to squares. (review)
Sudoku Challenge is prolific game designer Reiner Knizia's answer to the widely distributed (and I mean widely), and often excessively-challenging Sudoku puzzle. And it turns out to be a surprisingly fun answer, even for people who don't know or especially like Sudoku. (review) Spectrangle is a lovely, and happily intense game of luck and srategy - with just enough complexity to present a challenge, and just enough chance to keep the playing field level, as it were, so to speak, even if adults are playing too. (review)
Flip-Tac-Toe is a 3-in-a-row game on a 4x4 board for 2-4 players. And that's not all. It's a Tic-Tac-Toe game that breaks almost every convention of Tic-Tac-Toe, and yet, when all is said and done, is still definitely Tic-Tac-Toe.(review) Trapture is played on a hexagonal board with sets of 12 "Squiggles" - strips of 3 to 6 rectangles, joined at 60-degree angles. There are apparently many ways strips of 3-6 rectangles can be joined at 60-degree angles. Each of the 2 sets has 11 of them. (review)

Knights of Charlemagne, yet another game by the amazingly prolific Reiner Knizia, is what one might call a Major FUN Award-winning strategic card game. (review)

 

 

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