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The Major Fun Senior-Worthy Hall of Game Fame


Stack
is an elegant strategy game for 2-4 (or 8 with two sets) you play with dice. 7-up. (review)

SET
- find sets of three in this elegant and perceptually challenging card game for one or more players ages 6 and up. (review)

Apples to Apples, fun with words, judgment, and artful debate - for 4-10. (review)
It's a puzzle. It's a strategy game. You can buy it online. You can play it online. It's called "Tantrix." (review)
On first glance, Wildwords could be easily mistaken for that highly popular word/board game, SCRA*LE. ...Of course, it's the differences that make it interesting - differences that are different enough to make it a completely new, and disturbingly compelling game.(review) Abalone is a strategy game using a method of movement unique enough, and fun enough, to make playing the game a new, and utterly absorbing experience.(review)
Ten Days in Africa - etc. - is an innovative game of strategy and luck for 2-4 players. Definitely strategic, with enough luck to keep the game surprisingly fun. (review) See also (review) of 10 Days in USA "Bonkers," you ask? Yes, say I, Bonkers, the game. A word game, actually. Not, as you might think from all that trivia-sized box of little cards, a trivia game. But a word game, in deed. And a funny one, too. (review)
Blokus We knew the first time we played this, it was love at first sight. The rules are easy to learn....so easy that you don't expect it to play as well as it does. (review)

Think of perhaps shuffleboard with dice. Think, for example, of a shuffleboard that is on five levels, with, where there were once pucks to slide, dice to, well, slide perhaps or flick or shove. A shuffleboard looking pretty much exactly like this. (review)


A to Z
- a remarkably fun, and often funny word game for 2-4 players or teams, ages 8 and up. (review)
Columns is another beautifully crafted game "PIN" from Out-of-the-Box's Masterpiece collection. (review)
Combo King is, from time to time, a game that makes you laugh. Sadly, what you are laughing at is someone else's failure. A failure of very little significance in the scheme of things, mind you. Which, I believe, is precisely what makes this game as fun as it is. (review) Muggins - a game of chance, strategy and calculation for 1-4 players or teams, old enough to do arithmetic (review)
Catch 22 will remind you of Parcheesi...But let me tell you right now, what we got here is as much like Pachisi as chess. (review) Zig Zag is a strategy game for two players, though we played it with two teams. The goal of the game is to be the first to line up 4 pegs in a row. The pegs, however, can only be moved along certain "tracks." Tracks that each player has laid down, one turn at a time, patiently, o so patiently. (review)
3 Stones is a unique, easy to learn tic-tac-toe-like strategy game for two or two teams. (review) Nerdy Wordy is a challenging word game for two players, based on the traditional children's paper-and-pencil game of "Word Square." Based, but better. (review)
Isolate is an elegant little strategy game for 2 or 4 players, from first grade to adult. It can take from 20 minutes to an hour for a game. The two-player version is as good as the four, and the strategy different enough to make it worth trying both. (review) The tic tac toe part of Doubles Wild makes it easier to understand and play. The dice part of it, most surprisingly, elevates the game to something surprisingly unique, nail-bitingly exciting and, from time to time, pants-wettingly fun. (review).
Luck of the Draw is described as "a game for the artistically challenged." And I am happy to tell you that this turns out to be a remarkably accurate description of the very people who will have the most fun playing it: the people who don't like games that make them draw. (review) Cover-up is a tic-tac-toe-like game, for all the best reasons: easy to learn, quick to play, and different enough from tic-tac-toe to make you have to think. It's made of heavy plastic, also for all the best reasons: the pieces feel good in your hand, the playing board is 3-dimensional, and the base of the board serves as a storage compartment for the pieces. (review)
Let me tell you about MixUp, the game. It is a two-player, multi-kibbitzer kind of strategic-like game. If you've ever played or seen a game called "Connect Four," you'll figure out the game more or less immediately, until you begin to realize the implications. Ah, the implications. There's a board with chutes, you could say, and it stands up, and you take turns dropping pieces into any channel, even on top of your opponent's tiles, in a familiarly Connect-Four-like manner. (review) Wikki Stix are an incredibly simple toy, so simple that they invite kids and adults to hours of creative play. (review)
Twistable Erasable Crayons - the ultimate communication tool for the executive child. (review) Soda Constructor a virtual, animated construction toy (review)

 

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