Chairs is
probably one of the most challenging and playworthy dexterity games
I've encountered. And I've done a lot of encountering! (review) |
Easy
Come, Easy Go is a dice game that starts out as fun, and keeps
on being fun until the very end. (review). |
Every
now and then I come across a game so elegant, so simple, so well-designed
and made, that I am reminded why I started this whole Major FUN Awards program. Scoop's
Surprises is just that kind of game. (review) |
Maask is
a lovely game - easy to learn and understand, easy to play, and,
most remarkably, as the game continues, it gets even more interesting.
(review) |
Walk
the Dogs is
probably one of the most beautiful, most playable, and most original
family game (8 and up) on the market. How's that for an enthusiastic review? |
Castle
Keep has
just enough strategic elements to entice the serious game player,
just enough luck to keep everyone, adults and kids, from getting
too serious to know when they're having fun, and is just long
enough (around 20 minutes) to keep people deeply and happily
engaged. (review)
|
"Space
Faces" is
what you call a game that includes 120 different (that is correct,
different, as in no two alike) alien-like heads, printed, in full
color, in six concentric rings on a large game board - a board
full of Space Faces. (review) |
Straw is
a card game for 2-6 players, 8 and older, and it is Major FUN.
A close relative of the children's card game 99 (or
98 or even 100), Straw adds both fantasy and depth. (review) |
Think
of perhaps shuffleboard with
dice. Think, for example, of a shuffleboard that is on five levels,
with, where there were once pucks to slide, dice to, well, slide
perhaps or flick or shove. A shuffleboard looking pretty much exactly
like this.
(review) |
You
get this board, see, with a map showing the location of three pyramids
and the Sphinx....
Some of the tiles are explosive.
Some are worth many more points. Some many less. And you try to build
up your entire city, as it were, one card at a time. And perhaps the
most shall we say "fascinating" aspect of this game is that, at every
turn, you have the choice of of using one of your tiles to do something
good for yourself or bad to any of the perhaps 5 other players...(review) |
Combo
King is,
from time to time, a game that makes you laugh. Sadly, what you are
laughing at is someone else's failure. A failure of
very little significance in the scheme of things, mind you. Which,
I believe, is precisely what makes this game as fun as it is. (review) |
The
people who've developed Chuckers like to call it a "family tossing
game." By "tossing game" they mean a game that involves, well, tossing
things, as does, for example, horseshoes...(review)
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